
Requires Quicktime
Demo Reel Credit List:
3min. 48sec. (93.7MB)
SENIOR CHARACTER TECHNICAL DIRECTOR
Blue Sky Studios
Epic
SOFTWARE: Maya
-rigged
lead character of Nod, including all body and facial deformation. Implemented
proprietary rig components for animation interface/controls.
Rio
SOFTWARE: Maya
-rigged
lead character of Linda, including all body and facial deformation. Implemented
proprietary rig components for animation interface/controls. Worked closely with
animation and r/d to implement realtime hair dynamics, follow through and collision
detection. Generated background human variants from Linda rig. Developed high-heel
shoe rig. Rigged bird costume and vehicles.
Ice Age: Dawn of the Dinosaurs
SOFTWARE: Maya
-rigged
antagonist Rudy. Using a proprietary quaternion skinning tool maintained Rudy's
body volumes and smooth areas of influence despite high model detail. Setup all body
and facial deformation. Added nictating membrane to eyelids and throat/gullet controls
as well as implementing proprietary rig components.
Dr. Seuss' Horton Hears a Who
SOFTWARE: Maya
-setup
facial rig and shapes on kangaroo boy [Rudy]. Rigged body and face of glummoxGirl
and glummoxMom. Addressed rig fixes during production on who councilmen. Animated
'stay-alive' cycles on background characters.
TECHNICAL ANIMATION
Rhythm + Hues Studios
The Chronicles of Narnia:
The Lion, the Witch and the Wardrobe
SOFTWARE: Voodoo (proprietary)
-added
body and hair harmonics and dynamic wind forces to digital creatures, cloth
simulations for chainmail dynamics and other character's clothing, and shape
and animation clean up. Some shots were done collaboratively with other technical
animation artists.